Best for
Early Hytale communities that want managed infrastructure without self-hosting complexity.
Network and join flow
Uses UDP with dedicated DNS records so players can join with predictable addressing.
New runtime on GlitchNode
Launch Hytale servers through the same provisioning flow as Minecraft, with custom domains and focused runtime options.
Early Hytale communities that want managed infrastructure without self-hosting complexity.
Uses UDP with dedicated DNS records so players can join with predictable addressing.
| Setting area | What you control |
|---|---|
| Server access | Public/private state and server identity |
| PvP and gameplay | Core gameplay behavior controls |
| Difficulty and progression | Difficulty profile management |
| Advanced toggles | Max players, MOTD, and launch tuning |
| Mods/plugins | Mods are not included in this first release |